> For the complete documentation index, see [llms.txt](https://buty-documentation.gitbook.io/home/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://buty-documentation.gitbook.io/home/guides/infinite-jobs.md).

# Infinite JOBS

**20 ready-made jobs and a visual builder to create as many as you want. No code.**

Install it, open the **Job Center** and your players can start working in minutes. When you want something of your own, open the **Job Builder** and make it by connecting nodes: the same tool that built the 20 included jobs.

### What you get

* **20 ready-made jobs**, ready to play: 10 for one player and 10 for groups of 2 to 4 players. Each one comes with missions, levels and balanced pay.
* **Job Builder**: a visual node editor with **128 nodes** (triggers, logic, vehicles, entities, UI, rewards…). Build a job without writing a line of code, test it in game and publish it with one click.
* **Co-op jobs**: lobby, invitations, shared objectives and a pay split the group agrees on.
* **Levels, XP and missions** for every job, with a Job Center that shows each player their stats and progress.
* **Job Center scenes**: each job shows a live 3D scene behind the menu, made by you with the Scene Maker.
* **Minigames** included (lockpick, wiring, breakers, key cutter…) and a way to build your own.
* **Community**: share a job as a code, or download jobs made by other servers.
* **Server-side security**: the server decides every payment. A player cannot give themselves money by sending events.
* **18 languages**, switchable in game, and every text of every job can be translated.
* **Plug & play**: There is no `config.lua`: every setting is changed in game, from the panel.

### Start here

1. **Requirements and installation**
2. **First run: the setup wizard**
3. **Create your first job**

{% hint style="info" %}
Everything in this documentation refers to version **3.0.0**.
{% endhint %}
